"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.GameSettings = void 0; class GameSettings { constructor() { this.playerSize = 10; this.playerSpeed = 5; this.playerTurnSpeed = 10; this.wallSize = 8; this.wallUpdate = 3; this.arenaSize = 1000; } } exports.GameSettings = GameSettings; //# sourceMappingURL=GameSettings.js.map