Player name, pwa & branding
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@@ -21,7 +21,12 @@ export default {
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x: 0,
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y: 0
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},
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leaderboard: [],
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stats: {
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leaderboard: [],
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totalWalls: 0,
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lastUpdateTime: 0,
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lastFrame: 0
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},
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renderTimer: null
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}
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},
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@@ -67,31 +72,36 @@ export default {
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},
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methods: {
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render () {
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this.stats.lastFrame = performance.now()
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this.context.clearRect(0, 0, this.canvas.width, this.canvas.height)
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this.renderBorders()
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if (!this.players) return
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this.players.sort((a, b) => {
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return a.walls.length - b.walls.length
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return b.walls.length - a.walls.length
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})
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this.leaderboard = []
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this.stats.leaderboard = []
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this.stats.totalWalls = 0
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this.players.forEach(player => {
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if (player.color === this.player.color) {
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this.camera.x = player.x
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this.camera.y = player.y
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this.renderDebug(player)
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}
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this.renderPlayer(player)
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this.renderWalls(player)
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this.leaderboard.push(player.id + ' - ' + player.walls.length)
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this.stats.leaderboard.push(player.name + ' - ' + player.walls.length)
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this.stats.totalWalls += player.walls.length
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})
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this.renderLeaderboard()
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this.renderMouse()
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this.renderDebug()
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},
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renderBorders () {
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this.context.strokeStyle = 'black'
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this.context.strokeStyle = 'white'
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this.context.lineWidth = 1
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this.context.strokeRect(this.canvas.width / 2 - this.camera.x, this.canvas.height / 2 - this.camera.y, this.settings.arenaSize, this.settings.arenaSize)
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},
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@@ -121,27 +131,33 @@ export default {
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this.context.lineTo(this.canvas.width / 2 + player.x - this.camera.x, this.canvas.height / 2 + player.y - this.camera.y)
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this.context.stroke()
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},
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renderDebug (player) {
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renderDebug () {
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const canvasX = this.canvas.width / 2
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const canvasY = this.canvas.height / 2
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this.context.fillStyle = 'white'
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this.context.textAlign = 'start'
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this.context.fillText('player x: ' + player.x + ' y:' + player.y, 10, 12)
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this.context.fillText('a:' + player.angle + ' a_t' + player.targetAngle, 10, 24)
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this.context.fillText('camera x: ' + this.camera.x + ' y:' + this.camera.y, 10, 12)
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// this.context.fillText('a:' + player.angle + ' a_t' + player.targetAngle, 10, 24)
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this.context.fillText('canvasX: ' + canvasX + ' canvasY:' + canvasY, 10, 36)
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this.context.fillText('walls: ' + player.walls.length, 10, 48)
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this.context.fillText('Total walls: ' + this.stats.totalWalls, 10, 48)
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this.context.fillText('Last update: ' + this.stats.lastUpdateTime, 10, 60)
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const fps = (performance.now() - this.stats.lastFrame) * 60
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this.context.fillText('FPS: ' + fps, 10, 72)
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},
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renderMouse () {
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this.context.beginPath()
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this.context.arc(this.mouse.x, this.mouse.y, 25, 0, 2 * Math.PI, false)
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this.context.lineWidth = 1
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this.context.strokeStyle = player.color
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this.context.strokeStyle = this.player.color
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this.context.stroke()
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},
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renderLeaderboard () {
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this.context.fillStyle = 'white'
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this.context.textAlign = 'end'
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this.context.fillText('Leaderboard: ', this.canvas.width - 50, 10)
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for (var i = 0; i < this.leaderboard.length; i++) {
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this.context.fillText(this.players[i].color + ' - ' + this.players[i].walls.length, this.canvas.width - 50, 15 + (i + 1) * 10)
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for (var i = 0; i < this.stats.leaderboard.length; i++) {
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this.context.fillText(this.players[i].name + ' - ' + this.players[i].walls.length, this.canvas.width - 50, 15 + (i + 1) * 10)
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}
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},
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mouseEvent (event) {
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