Ported server code to nodeJS
This commit is contained in:
@@ -31,19 +31,19 @@ export default function createSocketPlugin () {
|
||||
|
||||
switch (data.type) {
|
||||
case 'login':
|
||||
store.dispatch('game/login', data.message)
|
||||
store.dispatch('game/login', data.player)
|
||||
break
|
||||
case 'gameSettings':
|
||||
store.dispatch('game/settings', data.message)
|
||||
store.dispatch('game/settings', data.gameSettings)
|
||||
break
|
||||
case 'gameUpdate':
|
||||
store.dispatch('game/update', data.message)
|
||||
store.dispatch('game/update', data)
|
||||
break
|
||||
case 'gamePlayerDead':
|
||||
store.dispatch('game/dead', data.message)
|
||||
store.dispatch('game/dead', data.player)
|
||||
break
|
||||
case 'gamePlayerSpawn':
|
||||
store.dispatch('game/spawn', data.message)
|
||||
store.dispatch('game/spawn', data.player)
|
||||
break
|
||||
default:
|
||||
break
|
||||
|
||||
Reference in New Issue
Block a user